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EXWIND

Blue post di WoW: Forever

Gli ultimi blue post di World of Warcraft: Forever da Blizzard.

Beta Realm Maintenance - October 8

Starting in one hour at 9:00 a.m. PDT, we will take the WoW Forever Beta down for maintenance and updates. We’re starting a bit earlier today than we have on previous Thursdays, because we’ve gathered up several fixes for behind-the-scenes, non-gameplay issues that we’re going to deploy and then test internally, in add

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World of Warcraft: Forever Class Deep Dives — Mage and Shaman

We’ve made a couple more edits to the Shaman section as follows: Under Baseline Abilities we’ve added Rockbiter Weapon to the Weapon Imbues list. Weapon Imbues : All weapon imbues ( Frostbrand Weapon , Flametongue Weapon , Rockbiter Weapon, Windfury Weapon ) have their duration increased to 60 minutes from 5 minutes. I

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World of Warcraft: Forever Class Deep Dives — Mage and Shaman

We’ve updated the section for Elemental Combat for Shaman to account for the missing Elemental Mastery talent removal note. Our apologies for missing that one. Removed talents : Elemental Mastery . While this talent was a signature mainstay of Elemental Shaman, especially in PvP, it was also a problematic talent that w

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World of Warcraft: Forever Class Deep Dives — Rogue and Warlock

We’ve corrected the following line to say the following. This was purely human error. Combat and Subtlety have support for all weapon types, with Combat focusing on hard hitting direct damage and little bit of cleave damage with Blade Flurry , and Subtlety focusing on combat tricks and Bleeds. We’ve also updated the no

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World of Warcraft: Forever Class Deep Dives — Rogue and Warlock

Masters of subtlety and destructive power take center stage in this World of Warcraft: Forever class deep dive. Discover how Rogues and Warlocks are evolving through updates that build on the defining tools, tactics, and playstyles of each class. For Rogues, the update builds on their mastery of Stealth, control, Poiso

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World of Warcraft: Forever Class Deep Dives — Mage and Shaman

Our class deep dive series continues with developer insights into two more classes coming in World of Warcraft: Forever . This time, we’re focusing on Mages and Shaman, with an early look at how each class is being updated while holding on to the core tools and playstyles that define them. For Mages, the update leans i

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World of Warcraft: Forever- The Future of Skyborne Visual Updates

The World of Warcraft development team began our journey into World of Warcraft: Forever with ambitions that grew and evolved over time. Our aim has always been to uphold the original WoW era aesthetic, while giving players more choice in how they experience Azeroth. Over the course of development, we have been alignin

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Battle for the Darkspear Islands in World of Warcraft: Forever

Off the coast of Dustwallow Marsh lies the Darkspear Islands, where a new battle is taking shape. In this 15v15 battleground, the Darkspear Raiders and Theramore Expeditionary Force clash for control of strategic footholds, a central flag, and the rewards waiting for those willing to fight for their faction. Type of Ma

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How PvP Progression in World of Warcraft: Forever Works

Whether you’re charging into battlegrounds with your faction or setting your sights on long-term PvP (Player vs. Player) goals, World of Warcraft: Forever brings a refreshed sense of purpose to every match-up. This approach gives players more reasons to take part throughout the season while preserving the spirit of com

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Brief Beta Realm Maintenance - October 6

A couple more fixes going in with this restart: Fixed a bug that could occasionally disconnect you when riding an elevator or transport. Addressed an error that could occur when joining or leaving a guild.

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Brief Beta Realm Maintenance - October 6

We’re planning to do realm restarts at 3:00 p.m. PDT (about 40 minutes from now), to pick up some priority fixes for the Beta. One of the fixes is intended to address quests where quest items are intended to be restocked in a chest, but have gone missing. If you’re in-game in the WoW: Forever Beta, you should see a war

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Brief Realm Maintenance - October 5

We’re going to do realm restarts in a few minutes, to apply some fixes that should improve the quality of the game service. Beta testers who are in-game will see server messages counting down to the restart time. And the Beta will re-open a few minutes after it goes offline.

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Gnomeregan, Who broke it?!

Who broke it? Gnomes, of course. But earlier this afternoon, we fixed it. Thanks for your reports!

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Warrior Updates in Today's Beta Build

A number of additional updates for Warriors in WoW Forever made it into today’s new Beta build, and we just added all of the following to our Development Notes for today. Warrior Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%). Fixed a bug that was causing Dual Wield S

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Beta Service Issue - October 1

We’re aware of and working to address an issue that appears to be preventing testers from logging into the WoW: Forever Beta. We will continue to work to fix this as swiftly as possible.

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Dialog Bug for Australian Testers -- fixed

Update 04:00 AEDT October 4 We’ve fixed the bug that was causing this. With the new build of the WoW Forever Beta, we have an unexpected bug where Australian players are being presented with a dialog when they log in telling them their social features are locked down. This is not the case, of course. We’ll get the bug

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WoW Forever Beta Known Issues - October 8

Known Issues - New October 1 Chaining Spells together does not play the precast spell effects and sounds of the next cast until the first cast finishes. For example: When you cast Fireball and cast another Fireball right away, you finish your Fireball cast, your hands won’t glow or make the crackling sound of the new F

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WoW Forever Beta Development Notes – Updated October 26

Today, we updated the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes Improved rain visibility. Removed the ‘Ray Traced Shadows’ option. This setting will be re-added to the game in a future update, after the functionality is fixed. Fixed an issue where the Night Watchman’s Torch was

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