World of Warcraft: Forever invites adventurers to journey deeper into Azeroth, where familiar places hold new challenges and stories waiting to be discovered. On December 9, level 60 players can put their preparation, teamwork, and mastery of their classes to the test in three raids: Barrow Deeps, Hyjal Summit, and Ony
World of Warcraft: Forever introduces nine new five-player dungeons for adventurers from level 13 through level 60. Rooted in the original World of Warcraft , each dungeon brings new threats, quests, and adventures to the Eastern Kingdoms and Kalimdor. Dungeons and Levels Dungeons in Eastern Kingdoms Dungeon Level Rang
A number of art assets were recently datamined in the latest Beta build of WoW Forever. While we appreciate the feedback and discussion online, please be advised that these assets are not intended for this version of World of Warcraft.
We sent a hotfix to the Beta a few minutes ago that fixed the bug preventing druids from looting the relics necessary to acquire Cat Form. Thank you for the bug reports.
Realms are back up from maintenance, thanks for being patient while we got this build out the door. If you’re not on client 70425, make sure you exit the game and update via the bnet app.
We’ve updating the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes Resolved an issue with extra bright fog at lower shadow settings. Fixed an issue allowing Horde players to gain Kirin Tor reputation. Creatures will now properly regenerate health when out of combat. Fixed an issue wi
UPDATE – This test is now taking place on October 21 Please join us for the WoW Forever Stress Test on October 21. On that day, we will first take the WoW Forever Beta offline, and we will then open WoW Forever on the regional hardware that it will operate on when the game goes live. On October 21, the Stress Test will
We’re planning to take the WoW Forever Beta down in about 15 minutes, at 1:15 p.m. PDT. This will be a maintenance period that includes deploying and testing a new build of the game, and that build has quite a few changes and fixes. We’ll have a full update to the Development Notes for you when we get through the updat
Our class deep dive series concludes with developer insights into Paladins in World of Warcraft: Forever . In this final installment, we’re looking at how the class is evolving through updates that build on its defining strengths: wielding Holy power, supporting allies, and standing firm against powerful foes. Paladins
We’re taking the WoW Forever Beta offline in a few minutes for maintenance. We’re going to run some internal tests, and we don’t expect it to be down for more than a couple of hours. Beta realms should go offline at 8:00 a.m. PDT. We’ll see you on the other side!
Hello! Some players have started to encounter our latest weapon in our efforts against the Real Money Trade (RMT) aka gold buying. If your account is suspected of being involved in RMT, either the selling or receiving of illicit gains, you may find your account subject to a Temporary Economy Hold . You will have restri
Known Issues - New October 8 • While texture updates to Skyborne druid bear and travel form are updated, texture updates to Skyborne druid cat form, various creatures in Zephras Isle, and some mounts, pets, and other creatures will arrive in a future build. • Hunters who selected the Ferocity talent will not see the cr
Today, we updated the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes This build reintroduces Classic looting behavior, where creatures that dropped no loot can still be interacted with. Fixed visual effects flickering on large creatures. Fixed creature behavior that could result in
Hi All, One thing I did want to make sure we mentioned that did NOT get mentioned in the podcast is that we are also fixing a bug with XP in dungeons. In previous beta builds, the XP earned per kill was awarded based on the highest level person in the group. If you are running, say, Deadmines with 4 level 20s and 1 lev
Join WoW: Forever Podcast host Countdown To Classic and special guest Hammerdance as they sit down with Senior Game Designers Josh “Aggrend” Greenfield, Jay Hartman, and Rowan Ryder as they dive into dungeon leveling, questing, and more.